Post by mogsy on Aug 7, 2015 15:15:17 GMT
Common War Base Weaknesses!
Includes statistics against various armies for use in defending or attacking at TH8-TH9.
The pictures included are just examples, if interested in using that base type then
search for a current up to date base build using google.
Includes statistics against various armies for use in defending or attacking at TH8-TH9.
The pictures included are just examples, if interested in using that base type then
search for a current up to date base build using google.
Bases covered;
- White Flag
- Moat/Island
- Square
- Triangular
- Circular
- Centered Air Defence
- Non Central Air Defence
- No Double Giant Bombs
White Flag
Description:
This base type focuses on spreading your defences out alot more and protecting the centre of the base. Usually the defence are alot more spaced out with centralised Air Defence. The goal of the White Flag base is to protect against the Third Star being acquired at the cost of more easily accessed Town Hall. Most of the troops would be spent to enter the centre so nothing left to break out.
Centralize Clan Castle Or Town Hall?:
White flag bases usually tend to frighten Hogs away with unscoutable giant bombs, usually people who can Gowipe attack these types of bases. Centralizing CC will put the Town Hall too close to the edges and giving Dragon Users more chance to break it. No point in hiding the Clan Castle in White Flag Bases, and make it harder for Dragons to 2 Stars. Suggest to centralise Townhall.
Advantage: Hard to 3 Star for all types of troops.
Disadvantages: Easy 2 stars given, vulnerable to GoWiPe.
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Vs. Hogs: Virtually 0% chance to 3 stars (unless they're a higher TH), only well planned attacks for 2 Stars.
Too many potential holes for Giant bombs and too much to go around.
Too many potential holes for Giant bombs and too much to go around.
Vs. Dragons: High (70%) chance of getting hit in the Town Hall 2 Stars. Extremely low chance of getting 3 Stars,
too many things to go around.
too many things to go around.
Vs. Gowipe: Usually Guaranteed 2 Stars unless they keep many wizards alive and have them shielded during
cleanup, then certain 3 stars.
cleanup, then certain 3 stars.
Weak against: Holowiwi. (Hogs/Loons)
Chances of getting on first attack 2 Starred: High.
Chances of getting 2 Starred: 50-70% chance.
Chances of getting 3 Starred: Low except VS GoWiPe.
Centralized Castle/Air Defenses & Mortars, The flow a successful attack will take,
with all other defences in the 9 outside exposing their troops when breaking back
with all other defences in the 9 outside exposing their troops when breaking back
compartments. out of the base.
Single cells of def ences will slow down GoWiPe A more circular version of a White Flag base.
troops attempting to break in.
Hog users have no idea of Giant Bomb placement.
A White Flag design based on troop movement.
Moat/Island:
Description:
The Moat base is when the middle "island" is totally separated from the outer ring of defense so any Dragon or Hog users that are only half-decent, won't be able to pull it off. Mostly the base is seperating the outside "islands" into chucks that way they get 'pushed' across the whole section first before going onto the next one.
Centralize Clan Castle Or Town Hall?:
Doesn't really matter, since it's on it's own seperate Island. I do lean more towards centralising Clan Castle though, since smart Hogs users can get into the middle.
Advantage: Wastes alot of attacks earlier on in the game, and chances of being only 1 starred on.
Disadvantages: A Higher Risk of getting 3 starred as well. Also most designs are ugly....
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Vs. Hogs: Usually it attracts half decent Hog users and end up failing to break through.
I'd say there is a 1/4 chances of it actually working but still would have a tough time.
I'd say there is a 1/4 chances of it actually working but still would have a tough time.
Vs. Dragons: The first dragon users usually fails, while the second and third one guarentees a 2-stars.
Still possible to 3 star though.
Still possible to 3 star though.
Vs. Gowipe: High possibility to be 3 starred.
Chances of getting on first attack 2 Starred: Really Low.
Chances of getting 2 Starred: Delayed till later on in War.
Chances of getting 3 Starred: Low-Medium unless facing a GoWiPe.
HINT: This could be another alternative to the White Flag base as it does exhaust alot of opponent's attacks
before they can get that 3 star generally.
before they can get that 3 star generally.
Circular:
Description:
Circular Base designs are usually intended to tackle both Hogs and Dragons. It's a fine balance between well protected and well done. Storages are usually around the Air Defences or around the sides. Usually this base can still be 2 starred easily at TH8 and a low chance of getting 3 Starred. This is like the jack of all-trade base that gives 70% to protecting against most stuff, but can be overpowered by a good attacker.
Centralize Clan Castle Or Town Hall?
Both seems to be well balanced in terms of giving and taking. Centralizing CC makes it harder for Hogs easier for Dragons and vise versa. The only thing I would say though is at TH9, you really don't have to worry about getting Hogged unless your design is bad so I would lean more towards centralizing TH to waste more attacks on your base.
Advantage: Flexible, aesthetically appealing, and blocks majority of attackers.
Disadvantages: A target that invites a lot of challengers (even slightly weaker ones)
and can get 3 starred by slightly stronger people.-------------------------
Good Designs VS Poor Designs:
Have 2x4 areas (or 2x3 at TH8 for a giant bomb and 2 bombs) in the outer ring of the base for
Double Giant Bombs OR if TH9, have a wider circle so that hogs will take longer to finish.
Place traps well and use storages to block Dragons.
Double Giant Bombs OR if TH9, have a wider circle so that hogs will take longer to finish.
Place traps well and use storages to block Dragons.
Vs. Hogs: Only Th9/Lv4-5+ Hogs will work. Tough base and usually people who use hogs stay clear of bases with 2x4 spaces
all over. Any bases without 2x4 spaces (or 2x3 at TH8) between defences with a double giant bomb is a given
100% 3 stars for the opponent.
all over. Any bases without 2x4 spaces (or 2x3 at TH8) between defences with a double giant bomb is a given
100% 3 stars for the opponent.
Vs. Dragons: Lures alot of Dragon users that want to test their courage. Has about a 1/3 chances of getting 2 stars though
(if Town Hall is in the middle).
(if Town Hall is in the middle).
Vs. Gowipe: This base has a slim chance of mess up the path of the Gowipe troops, but can be moderately 3 starred if planned
well, the more compartments, the harder.
well, the more compartments, the harder.
Weak against: Slightly stronger opponents for 3 Stars.
Chances of getting on first attack 2 Stars: (1/3 for Dragon, 100% vs poor bases and 1/3 for good bases against hogs).
Chances of getting 2 Starred: High.
Chances of getting 3 Starred: Medium-High(TH8), Low(TH9) unless you have no double giant bombs, then 100%
NOTE: I really discourage use of circular bases in TH8s due to the fact that the bases in this Category has still a high chance
of getting 3 starred by an experienced attacker if you have a poor design.
of getting 3 starred by an experienced attacker if you have a poor design.
Centered Air Defence:
To be added.
Non Central Air Defence:
To be added.
No Double Giant Bombs:
To be added.
Now here comes the sorta-bias but proven, over multiple reviews, theory that these following types of bases do really poorly in War. If your base has this shape, please either change design, I HIGHLY recommend you to change your base design, as these bases at TH8 and poorly constructed TH9 bases with these structures have highly big chances of turning into 3-stars.
Triangular:
Description:
Triangular Bases look like they are good to tank through armies but in reality they are like glass, hard at first but once you put a break it, you can easily move past everything. Similar case, as long as you place the dragons or troops at the point where all the defenses/Air Defense is most present and kill it before it does too much damage, you usually can just roll through the rest of the base.
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Vs. Hogs: Those without any true 2x4 spaces for double giant bombs in the base will easily get crushed. Even if there are giant
bombs, they are usually positioned half way between the top shell and bottom shell, and by then you can send a
clean up crew for a certain 2 stars or avoid it completely for all 3 stars.
bombs, they are usually positioned half way between the top shell and bottom shell, and by then you can send a
clean up crew for a certain 2 stars or avoid it completely for all 3 stars.
Vs. Dragons: Dragons just need to aim at the two Air defenses first, or the part with the most stuff and then aim towards the
lower region as the Air Defence never cover enough important area to hurt a Mass Dragon army.
lower region as the Air Defence never cover enough important area to hurt a Mass Dragon army.
Vs. Gowipe: High possibility to be 3 starred.
Chances of getting on first attack 2 Starred: High.
Chances of getting 2 Starred: 100%
Chances of getting 3 Starred: Varies on Base, usually 100%
NOTE: At TH9 you have room to experiment, but at TH8 I do not approve of using Triangular shaped bases due to Dragons
being able to then take over both ADs at once and crush the base.
being able to then take over both ADs at once and crush the base.
Square:
Description:
Square bases at at first might look good but in reality, their defense capability is poor. Due to the fact that it's soo linear, a line of Dragons can easily mow past the whole base regardless of AD position and storages will get killed fast. Square bases also usually mean that there are not alot of openings for Giant Bombs so Hogs can go ham on the base easily. Since it's so blocky, all troops (Dragon, Balloons, Hogs) only need to go into a single direction swept to clear all the defenses. and another thing is that Square bases have T-intersections so Gowipe can break that and have access to 3 areas at once using wall breakers/jump spells.
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Vs. Hogs: 80% of the bases can be easily Hogged without spells.
Vs. Dragons/Balloon: Most Bases that are squared can be just swept away with a line of dragons.
Chances of getting on first attack 2 Starred: High.
Chances of getting 2 Starred: 100%
Chances of getting 3 Starred: 100%
HINT: Square base are the worst Vunerable to almost every attack including Giants/Golems and Wizards, Dragons, Balloons and Hogs.
Parts of this guide sourced from Aki's base review and weakness guide (TH8S-TH9S)
Akiyume, 9/20/2014.